This week we dive deep into the first design iteration of our games, I’m really excited to see the first prototypes!!
This is a moment in which we will take different routes, since we have very different ideas is important to acknowledge that some game will be easier to prototype that others, but it’s important that we start this process otherwise everything will be always floating in our heads and never become a game
To start the first think that you can ask yourself is what is the core of my game, the most important interaction that will happen inside it?
Usually game are complex, with lot of different phases etc. but, if there is one single thing that is more important then others, then we should, for the first prototype, focus on that one.
The goal for this week is in fact to have a list of materials or a paper prototype, that everybody can look and read, plus a draft of a rule sheet of your game.
list of materials or a printable jpg with all the materials (if these are cards, coins, or other similar prompts)
a Rule sheet, aka the instructions to play test your game
It seems easy, but it’s actually a lot, especially the second part -the rule sheet- can take a lot of time.
See you for our session of read&comment Thursday Feb 27th at 3pm (CET), so please post the materials before that time or at that time, thanks!
p.s… if you’re not able to post in time, please share in a comment when you are going to post it so we can connect and read your materials at that time, thanks for respecting each other time