Here’s a very neat “Field Guide to Urban Game Design”, that gives gravity to the game design processes. http://trustinplay.eu/wp/wp-content/uploads/2021/04/FieldGuide.pdf
How to bring different professionals in the game design process (interdisciplinary group work)?
Key concepts and attempts for cross-disciplinary translation,
Game design tropes,
Field examples, ideas & imagery
from the Amsterdam branch of TiP & AUAS
For community engagement, research in the urban field, incorporating diverse social perspectives, ethical considerations, trust issues, etc. check throughout the rest of this methodological toolbox.