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Resource: Field Guide to Urban Game Desing

Here’s a very neat “Field Guide to Urban Game Design”, that gives gravity to the game design processes.

How to bring different professionals in the game design process (interdisciplinary group work)?
Key concepts and attempts for cross-disciplinary translation,
Game design tropes,
Field examples, ideas & imagery

from the Amsterdam branch of TiP & AUAS

For community engagement, research in the urban field, incorporating diverse social perspectives, ethical considerations, trust issues, etc. check throughout the rest of this methodological toolbox.