Trust in Play is a unique opportunity to experiment with different learning format, share what we know, and learn from our peers.
The most important moment of this first year of activity is probably the International Training Week in Athens, and we are really excited to see so many interactions and complete applications (thank you all!!), you can find more info on how to apply here.
Because of this greenland and exploration attitude we want to start experimenting with the format of the Webinar as well.
Webinar are great because there is a low cost on organizing them (you don’t need to rent a space), the participants doesn’t have to be in the same place to participate and interact (thanks, the internet), conversations and interviews works better then lectures which makes it easier if you are a speaker to participate because you don’t have to do tons of work in advance (but you can just bring your expertise) and finally you can really have practical conversation on topics that are important for the audience.
We experimented this format with other projects in Edgeryders (this was our first one and here is the result) and it was, a part from the tech issues, really interesting, especially the following discussion.
Tech is fixed because we are going to use zoom.us which is a very reliable service - start interacting with it if you’re interested on participating -
So the first thing that we fixed is the day!
SAVE THE DATE MAY 9th
and the time
5pm Bruxelles Time (GMT+2)
About the topic, there are going to be others webinars so for this one we picked up the topic, and then we are going to start a conversation about the nexts (@LindeGa and @MGrelewski prepare yourself because I want to talk about festivals in the next one), but yeah, for the first one I will love to discuss a tricky one: MONEY!
Because let’s be honest, Urban Games are not triple A videogames, the market is very small and there are really few example of companies that are able to thrive and make revenues, right now…
The goal is to create a nonjudgmental space where we can discuss different strategy to thrive as Urban Game Designers (or all the other amazing things that we are doing!).
My idea was to have 3 voices with some years of experience to set up the conversation and then a discussion/open question session (usually this is the way Webinars are held).
The survival mode that I would love to hear more are:
“The artistic way”: someone that is basically using the artist system and is able to “sell” urban games as art so they managed to access to residency, grant, festivals etc…
“The commercial way”: someone that managed to sell tickets to their audience, and shifted the model from movie theater and other field to urban games.
I would love to share some tricks that I’ve learned about a third way, that I will call “The mixed way”: basically someone that had to sell B2B projects to companies (team building yeeee) and thanks to that managed to create urban games in their free time or with grants and the “artistic way” (anyway after 10 years I’m still looking for solutions!)